PC Gaming Peripheral Market Research: Global Status & Forecast by Geography, Type &#...

  • Report ID:111379
  • Industry Name: Consumer Goods
  • Publishing Date: Aug-21
  • No. of Pages: 65
                              
According to 99Strategy, the Global PC Gaming Peripheral Market is estimated to reach xxx million USD in 2021 and projected to grow at the CAGR of xx% during the 2022-2027. The report analyses the global PC Gaming Peripheral market, the market size and growth, as well as the major market participants. The analysis includes market size, upstream situation, market segmentation, market segmentation, price & cost and industry environment. In addition, the report outlines the factors driving industry growth and the description of market channels.The report begins from overview of industrial chain structure, and describes the upstream. Besides, the report analyses market size and forecast in different geographies, type and end-use segment, in addition, the report introduces market competition overview among the major companies and companies profiles, besides, market price and channel features are covered in the report. Key Regions Asia Pacific North America Europe South America Middle East & Africa Key Companies Razer Logitech G (ASTRO) Turtle Beach Corsair Sennheiser Plantronics SteelSeries Mad Catz ROCCAT QPAD Thrustmaster HyperX Tt eSPORTS Cooler Master ZOWIE Sharkoon Trust Key Product Type Headsets Mice Keyboards Surfaces Controllers Market by Application Distribution Channels Third-Party Retail Channels Direct Channels Main Aspects covered in the Report Overview of the PC Gaming Peripheral market including production, consumption, status & forecast and market growth 2017-2021 historical data and 2022-2027 market forecast Geographical analysis including major countries Overview the product type market including development Overview the end-user market including development
                        
Table of Content 1 Industrial Chain Overview 1.1 PC Gaming Peripheral Industry 1.1.1 Overview Figure PC Gaming Peripheral Picture List 1.1.2 Characteristics of PC Gaming Peripheral 1.2 Upstream 1.2.1 Major Materials 1.2.2 Manufacturing Overview 1.3 Product List By Type 1.3.1 Headsets 1.3.2 Mice 1.3.3 Keyboards 1.3.4 Surfaces 1.3.5 Controllers 1.4 End-Use List 1.4.1 Demand in Distribution Channels 1.4.2 Demand in Third-Party Retail Channels 1.4.3 Demand in Direct Channels 1.5 Global Market Overview 1.5.1 Global Market Size and Forecast, 2017-2027 Figure Global Market Size and Forecast with Growth Rate, 2017-2027 1.5.2 Global Market Size and Forecast by Geography with CAGR, 2017-2027 Table Global Market Size and Forecast by Geography with Growth Rate, 2017-2027 1.5.3 Global Market Size and Forecast by Product Type with CAGR, 2017-2027 Table Global Market Size and Forecast by Type with Growth Rate, 2017-2027 1.5.4 Global Market Size and Forecast by End-Use with CAGR, 2017-2027 Table Global Market Size and Forecast by End-Use with Growth Rate, 2017-2027 2 Global Production & Consumption by Geography 2.1 Global Production & Consumption 2.1.1 Global Production Figure Global Production Amount Status and Growth Rate, 2017-2021, in Million USD Table Global Production Amount Status and Growth Rate by Geography, 2017-2021, in Million USD 2.1.2 Global Consumption Figure Global Market Amount and Growth Rate, 2017-2021, in Million USD Table Global Market Amount and Growth Rate by Geography, 2017-2021, in Million USD 2.2 Geographic Production & Consumption 2.2.1 Production 2.2.1.1 Asia-Pacific Figure Asia-Pacific Production Amount Status and Growth Rate, 2017-2021, in Million USD Table Asia-Pacific Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD 2.2.1.2 North America Figure North America Production Amount Status and Growth Rate, 2017-2021, in Million USD Table North America Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD 2.2.1.3 South America Figure South America Production Amount Status and Growth Rate, 2017-2021, in Million USD Table South America Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD 2.2.1.4 Europe Figure Europe Production Amount Status and Growth Rate, 2017-2021, in Million USD Table Europe Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD 2.2.1.5 Middle East & Africa Figure Middle East & Africa Production Amount Status and Growth Rate, 2017-2021, in Million USD Table Middle East & Africa Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD 2.2.2 Consumption 2.2.2.1 Asia-Pacific Figure Asia-Pacific Market Amount and Growth Rate, 2017-2021, in Million USD Table Asia-Pacific Market Amount and Growth Rate by Region, 2017-2021, in Million USD 2.2.2.2 North America Figure North America Market Amount and Growth Rate, 2017-2021, in Million USD Table North America Market Amount and Growth Rate by Region, 2017-2021, in Million USD 2.2.2.3 South America Figure South America Market Amount and Growth Rate, 2017-2021, in Million USD Table South America Market Amount and Growth Rate by Region, 2017-2021, in Million USD 2.2.2.4 Europe Figure Europe Market Amount and Growth Rate, 2017-2021, in Million USD Table Europe Market Amount and Growth Rate by Region, 2017-2021, in Million USD 2.2.2.5 Middle East & Africa Figure Middle East & Africa Market Amount and Growth Rate, 2017-2021, in Million USD Table Middle East & Africa Market Amount and Growth Rate by Region, 2017-2021, in Million USD 3 Major Manufacturers Introduction 3.1 Manufacturers Overview Table Major Manufacturers Headquarters and Contact Information Table Major Manufacturers Production Amount List in 2021 3.2 Manufacturers List 3.2.1 Razer Overview Table Razer Overview List 3.2.1.1 Product Specifications 3.2.1.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Razer (Production Amount (Million USD), Cost, Gross Margin) 3.2.1.3 Recent Developments 3.2.1.4 Future Strategic Planning 3.2.2 Logitech G (ASTRO) Overview Table Logitech G (ASTRO) Overview List 3.2.2.1 Product Specifications 3.2.2.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Logitech G (ASTRO) (Production Amount (Million USD), Cost, Gross Margin) 3.2.2.3 Recent Developments 3.2.2.4 Future Strategic Planning 3.2.3 Turtle Beach Overview Table Turtle Beach Overview List 3.2.3.1 Product Specifications 3.2.3.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Turtle Beach (Production Amount (Million USD), Cost, Gross Margin) 3.2.3.3 Recent Developments 3.2.3.4 Future Strategic Planning 3.2.4 Corsair Overview Table Corsair Overview List 3.2.4.1 Product Specifications 3.2.4.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Corsair (Production Amount (Million USD), Cost, Gross Margin) 3.2.4.3 Recent Developments 3.2.4.4 Future Strategic Planning 3.2.5 Sennheiser Overview Table Sennheiser Overview List 3.2.5.1 Product Specifications 3.2.5.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Sennheiser (Production Amount (Million USD), Cost, Gross Margin) 3.2.5.3 Recent Developments 3.2.5.4 Future Strategic Planning 3.2.6 Plantronics Overview Table Plantronics Overview List 3.2.6.1 Product Specifications 3.2.6.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Plantronics (Production Amount (Million USD), Cost, Gross Margin) 3.2.6.3 Recent Developments 3.2.6.4 Future Strategic Planning 3.2.7 SteelSeries Overview Table SteelSeries Overview List 3.2.7.1 Product Specifications 3.2.7.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of SteelSeries (Production Amount (Million USD), Cost, Gross Margin) 3.2.7.3 Recent Developments 3.2.7.4 Future Strategic Planning 3.2.8 Mad Catz Overview Table Mad Catz Overview List 3.2.8.1 Product Specifications 3.2.8.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Mad Catz (Production Amount (Million USD), Cost, Gross Margin) 3.2.8.3 Recent Developments 3.2.8.4 Future Strategic Planning 3.2.9 ROCCAT Overview Table ROCCAT Overview List 3.2.9.1 Product Specifications 3.2.9.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of ROCCAT (Production Amount (Million USD), Cost, Gross Margin) 3.2.9.3 Recent Developments 3.2.9.4 Future Strategic Planning 3.2.10 QPAD Overview Table QPAD Overview List 3.2.10.1 Product Specifications 3.2.10.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of QPAD (Production Amount (Million USD), Cost, Gross Margin) 3.2.10.3 Recent Developments 3.2.10.4 Future Strategic Planning 3.2.11 Thrustmaster Overview Table Thrustmaster Overview List 3.2.11.1 Product Specifications 3.2.11.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Thrustmaster (Production Amount (Million USD), Cost, Gross Margin) 3.2.11.3 Recent Developments 3.2.11.4 Future Strategic Planning 3.2.12 HyperX Overview Table HyperX Overview List 3.2.12.1 Product Specifications 3.2.12.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of HyperX (Production Amount (Million USD), Cost, Gross Margin) 3.2.12.3 Recent Developments 3.2.12.4 Future Strategic Planning 3.2.13 Tt eSPORTS Overview Table Tt eSPORTS Overview List 3.2.13.1 Product Specifications 3.2.13.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Tt eSPORTS (Production Amount (Million USD), Cost, Gross Margin) 3.2.13.3 Recent Developments 3.2.13.4 Future Strategic Planning 3.2.14 Cooler Master Overview Table Cooler Master Overview List 3.2.14.1 Product Specifications 3.2.14.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Cooler Master (Production Amount (Million USD), Cost, Gross Margin) 3.2.14.3 Recent Developments 3.2.14.4 Future Strategic Planning 3.2.15 ZOWIE Overview Table ZOWIE Overview List 3.2.15.1 Product Specifications 3.2.15.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of ZOWIE (Production Amount (Million USD), Cost, Gross Margin) 3.2.15.3 Recent Developments 3.2.15.4 Future Strategic Planning 3.2.16 Sharkoon Overview Table Sharkoon Overview List 3.2.16.1 Product Specifications 3.2.16.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Sharkoon (Production Amount (Million USD), Cost, Gross Margin) 3.2.16.3 Recent Developments 3.2.16.4 Future Strategic Planning 3.2.17 Trust Overview Table Trust Overview List 3.2.17.1 Product Specifications 3.2.17.2 Business Data (Production Amount (Million USD), Cost, Margin) Table PC Gaming Peripheral Business Operation of Trust (Production Amount (Million USD), Cost, Gross Margin) 3.2.17.3 Recent Developments 3.2.17.4 Future Strategic Planning 4 Market Competition Pattern 4.1 Market Size and Sketch Figure Global Market Size and Growth Rate, 2017-2021, in Million USD Figure Global Competition Sketch Overview 4.2 Company Market Share 4.2.1 Global Production by Major Manufacturers Table Global Production Amount List by Manufacturers, 2017-2021, in Million USD Table Global Production Amount Share List by Manufacturers, 2017-2021, in Million USD Figure Global Production Amount Share by Manufacturers in 2021, in Million USD 4.2.2 Market Concentration Analysis 4.3 Market News and Trend 4.3.1 Merger & Acquisition 4.3.2 New Product Launch 5 Product Type Segment 5.1 Global Overview by Product Type Segment Table Global Market Status and Growth Rate by Product Type Segment, 2017-2021, in Million USD 5.2 Segment Subdivision by Product Type 5.2.1 Market in Headsets 5.2.1.1 Market Size Figure Global Market Amount and Growth Rate in Headsets, 2017-2021, in USD Million 5.2.1.2 Situation & Development 5.2.2 Market in Mice 5.2.2.1 Market Size Figure Global Market Amount and Growth Rate in Mice, 2017-2021, in USD Million 5.2.2.2 Situation & Development 5.2.3 Market in Keyboards 5.2.3.1 Market Size Figure Global Market Amount and Growth Rate in Keyboards, 2017-2021, in USD Million 5.2.3.2 Situation & Development 5.2.4 Market in Surfaces 5.2.4.1 Market Size Figure Global Market Amount and Growth Rate in Surfaces, 2017-2021, in USD Million 5.2.4.2 Situation & Development 5.2.5 Market in Controllers 5.2.5.1 Market Size Figure Global Market Amount and Growth Rate in Controllers, 2017-2021, in USD Million 5.2.5.2 Situation & Development 6 End-Use Segment 6.1 Global Overview by End-Use Segment Table Global Market Status and Growth Rate by End-Use Segment, 2017-2021, in Million USD 6.2 Segment Subdivision 6.2.1 Market in Distribution Channels 6.2.1.1 Market Size Figure Global Market Amount and Growth Rate in Distribution Channels, 2017-2021, in USD Million 6.2.1.2 Situation & Development 6.2.2 Market in Third-Party Retail Channels 6.2.2.1 Market Size Figure Global Market Amount and Growth Rate in Third-Party Retail Channels, 2017-2021, in USD Million 6.2.2.2 Situation & Development 6.2.3 Market in Direct Channels 6.2.3.1 Market Size Figure Global Market Amount and Growth Rate in Direct Channels, 2017-2021, in USD Million 6.2.3.2 Situation & Development 7 Market Forecast & Trend 7.1 Regional Forecast Table Global Market Forecast by Region Segment 2022-2027, in Million USD 7.2 Consumption Forecast 7.2.1 Product Type Forecast Table Global Market Amount by Product Type Segment 2022-2027, in Million USD 7.2.2 End-Use Forecast Table Global Market Amount by End-Use Segment 2022-2027, in Million USD 7.3 Investment Trend 7.4 Consumption Trend 8 Price & Channel 8.1 Price and Cost 8.1.1 Price 8.1.2 Cost Figure Cost Component Ratio 8.2 Channel Segment 9 Market Drivers & Investment Environment 9.1 Market Drivers 9.2 Investment Environment 9.3 Impact of Coronavirus on the PC Gaming Peripheral Industry 9.3.1 Impact on Industry Upstream 9.3.2 Impact on Industry Downstream 9.3.3 Impact on Industry Channels 9.3.4 Impact on Industry Competition 9.3.5 Impact on Industry Employment 10 Research Conclusion
                
List of Table Table Global Market Size and Forecast by Geography with Growth Rate, 2017-2027 Table Global Market Size and Forecast by Type with Growth Rate, 2017-2027 Table Global Market Size and Forecast by End-Use with Growth Rate, 2017-2027 Table Global Production Amount Status and Growth Rate by Geography, 2017-2021, in Million USD Table Global Market Amount and Growth Rate by Geography, 2017-2021, in Million USD Table Asia-Pacific Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD Table North America Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD Table South America Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD Table Europe Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD Table Middle East & Africa Production Amount Status and Growth Rate by Region, 2017-2021, in Million USD Table Asia-Pacific Market Amount and Growth Rate by Region, 2017-2021, in Million USD Table North America Market Amount and Growth Rate by Region, 2017-2021, in Million USD Table South America Market Amount and Growth Rate by Region, 2017-2021, in Million USD Table Europe Market Amount and Growth Rate by Region, 2017-2021, in Million USD Table Middle East & Africa Market Amount and Growth Rate by Region, 2017-2021, in Million USD Table Major Manufacturers Headquarters and Contact Information Table Major Manufacturers Production Amount List in 2021 Table Razer Overview List Table PC Gaming Peripheral Business Operation of Razer (Production Amount (Million USD), Cost, Gross Margin) Table Logitech G (ASTRO) Overview List Table PC Gaming Peripheral Business Operation of Logitech G (ASTRO) (Production Amount (Million USD), Cost, Gross Margin) Table Turtle Beach Overview List Table PC Gaming Peripheral Business Operation of Turtle Beach (Production Amount (Million USD), Cost, Gross Margin) Table Corsair Overview List Table PC Gaming Peripheral Business Operation of Corsair (Production Amount (Million USD), Cost, Gross Margin) Table Sennheiser Overview List Table PC Gaming Peripheral Business Operation of Sennheiser (Production Amount (Million USD), Cost, Gross Margin) Table Plantronics Overview List Table PC Gaming Peripheral Business Operation of Plantronics (Production Amount (Million USD), Cost, Gross Margin) Table SteelSeries Overview List Table PC Gaming Peripheral Business Operation of SteelSeries (Production Amount (Million USD), Cost, Gross Margin) Table Mad Catz Overview List Table PC Gaming Peripheral Business Operation of Mad Catz (Production Amount (Million USD), Cost, Gross Margin) Table ROCCAT Overview List Table PC Gaming Peripheral Business Operation of ROCCAT (Production Amount (Million USD), Cost, Gross Margin) Table QPAD Overview List Table PC Gaming Peripheral Business Operation of QPAD (Production Amount (Million USD), Cost, Gross Margin) Table Thrustmaster Overview List Table PC Gaming Peripheral Business Operation of Thrustmaster (Production Amount (Million USD), Cost, Gross Margin) Table HyperX Overview List Table PC Gaming Peripheral Business Operation of HyperX (Production Amount (Million USD), Cost, Gross Margin) Table Tt eSPORTS Overview List Table PC Gaming Peripheral Business Operation of Tt eSPORTS (Production Amount (Million USD), Cost, Gross Margin) Table Cooler Master Overview List Table PC Gaming Peripheral Business Operation of Cooler Master (Production Amount (Million USD), Cost, Gross Margin) Table ZOWIE Overview List Table PC Gaming Peripheral Business Operation of ZOWIE (Production Amount (Million USD), Cost, Gross Margin) Table Sharkoon Overview List Table PC Gaming Peripheral Business Operation of Sharkoon (Production Amount (Million USD), Cost, Gross Margin) Table Trust Overview List Table PC Gaming Peripheral Business Operation of Trust (Production Amount (Million USD), Cost, Gross Margin) Table Global Production Amount List by Manufacturers, 2017-2021, in Million USD Table Global Production Amount Share List by Manufacturers, 2017-2021, in Million USD Table Global Market Status and Growth Rate by Product Type Segment, 2017-2021, in Million USD Table Global Market Status and Growth Rate by End-Use Segment, 2017-2021, in Million USD Table Global Market Forecast by Region Segment 2022-2027, in Million USD Table Global Market Amount by Product Type Segment 2022-2027, in Million USD Table Global Market Amount by End-Use Segment 2022-2027, in Million USD
List of Figure Figure PC Gaming Peripheral Picture List Figure Global Market Size and Forecast with Growth Rate, 2017-2027 Figure Global Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure Global Market Amount and Growth Rate, 2017-2021, in Million USD Figure Asia-Pacific Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure North America Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure South America Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure Europe Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure Middle East & Africa Production Amount Status and Growth Rate, 2017-2021, in Million USD Figure Asia-Pacific Market Amount and Growth Rate, 2017-2021, in Million USD Figure North America Market Amount and Growth Rate, 2017-2021, in Million USD Figure South America Market Amount and Growth Rate, 2017-2021, in Million USD Figure Europe Market Amount and Growth Rate, 2017-2021, in Million USD Figure Middle East & Africa Market Amount and Growth Rate, 2017-2021, in Million USD Figure Global Market Size and Growth Rate, 2017-2021, in Million USD Figure Global Competition Sketch Overview Figure Global Production Amount Share by Manufacturers in 2021, in Million USD Figure Global Market Amount and Growth Rate in Headsets, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Mice, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Keyboards, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Surfaces, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Controllers, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Distribution Channels, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Third-Party Retail Channels, 2017-2021, in USD Million Figure Global Market Amount and Growth Rate in Direct Channels, 2017-2021, in USD Million Figure Cost Component Ratio

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