Global E-sports Market Analysis 2015-2019 and Forecast 2020-2025

  • Report ID:20362
  • Industry Name: Entertainment & Sports
  • Publishing Date: Apr-21
  • No. of Pages: 89
                              
Snapshot The global E-sports market size is estimated at xxx million USD with a CAGR xx% from 2015-2019 and is expected to reach xxx Million USD in 2020 with a CAGR xx% from 2020 to 2025. The report begins from overview of Industry Chain structure, and describes industry environment, then analyses market size and forecast of E-sports by product, region and application, in addition, this report introduces market competition situation among the vendors and company profile, besides, market price analysis and value chain features are covered in this report. Product Type Coverage (Market Size & Forecast, Major Company of Product Type etc.): MOBA FPS RTS Others Company Coverage (Company Profile, Sales Revenue, Price, Gross Margin, Main Products etc.): Activision Blizzard Epic Games Nintendo Riot Games Valve Corporation Wargaming.Net EA Sports Hi-Rez Studios Microsoft Studios Application Coverage (Market Size & Forecast, Different Demand Market by Region, Main Consumer Profile etc.): Professional Amateur Region Coverage (Regional Production, Demand & Forecast by Countries etc.): North America (U.S., Canada, Mexico) Europe (Germany, U.K., France, Italy, Russia, Spain etc.) Asia-Pacific (China, India, Japan, Southeast Asia etc.) South America (Brazil, Argentina etc.) Middle East & Africa (Saudi Arabia, South Africa etc.)
                        
Table of Contents 1 Industry Overview 1.1 E-sports Industry Figure E-sports Industry Chain Structure 1.1.1 Overview 1.1.2 Development of E-sports 1.2 Market Segment 1.2.1 Upstream Table Upstream Segment of E-sports 1.2.2 Downstream Table Application Segment of E-sports Table Global E-sports Market 2015-2025, by Application, in USD Million 1.3 Cost Analysis 2 Industry Environment (PEST Analysis) 2.1 Policy 2.2 Economics 2.3 Sociology 2.4 Technology 3 E-sports Market by Type 3.1 By Type 3.1.1 MOBA Table Major Company List of MOBA 3.1.2 FPS Table Major Company List of FPS 3.1.3 RTS Table Major Company List of RTS 3.1.4 Others Table Major Company List of Others 3.2 Market Size Table Global E-sports Market 2015-2019, by Type, in USD Million Figure Global E-sports Market Growth 2015-2019, by Type, in USD Million Table Global E-sports Market 2015-2019, by Type, in Volume Figure Global E-sports Market Growth 2015-2019, by Type, in Volume 3.3 Market Forecast Table Global E-sports Market Forecast 2020-2025, by Type, in USD Million Table Global E-sports Market Forecast 2020-2025, by Type, in Volume 4 Major Companies List 4.1 Activision Blizzard (Company Profile, Sales Data etc.) 4.1.1 Activision Blizzard Profile Table Activision Blizzard Overview List 4.1.2 Activision Blizzard Products & Services 4.1.3 Activision Blizzard Business Operation Conditions Table Business Operation of Activision Blizzard (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.2 Epic Games (Company Profile, Sales Data etc.) 4.2.1 Epic Games Profile Table Epic Games Overview List 4.2.2 Epic Games Products & Services 4.2.3 Epic Games Business Operation Conditions Table Business Operation of Epic Games (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.3 Nintendo (Company Profile, Sales Data etc.) 4.3.1 Nintendo Profile Table Nintendo Overview List 4.3.2 Nintendo Products & Services 4.3.3 Nintendo Business Operation Conditions Table Business Operation of Nintendo (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.4 Riot Games (Company Profile, Sales Data etc.) 4.4.1 Riot Games Profile Table Riot Games Overview List 4.4.2 Riot Games Products & Services 4.4.3 Riot Games Business Operation Conditions Table Business Operation of Riot Games (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.5 Valve Corporation (Company Profile, Sales Data etc.) 4.5.1 Valve Corporation Profile Table Valve Corporation Overview List 4.5.2 Valve Corporation Products & Services 4.5.3 Valve Corporation Business Operation Conditions Table Business Operation of Valve Corporation (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.6 Wargaming.Net (Company Profile, Sales Data etc.) 4.6.1 Wargaming.Net Profile Table Wargaming.Net Overview List 4.6.2 Wargaming.Net Products & Services 4.6.3 Wargaming.Net Business Operation Conditions Table Business Operation of Wargaming.Net (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.7 EA Sports (Company Profile, Sales Data etc.) 4.7.1 EA Sports Profile Table EA Sports Overview List 4.7.2 EA Sports Products & Services 4.7.3 EA Sports Business Operation Conditions Table Business Operation of EA Sports (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.8 Hi-Rez Studios (Company Profile, Sales Data etc.) 4.8.1 Hi-Rez Studios Profile Table Hi-Rez Studios Overview List 4.8.2 Hi-Rez Studios Products & Services 4.8.3 Hi-Rez Studios Business Operation Conditions Table Business Operation of Hi-Rez Studios (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 4.9 Microsoft Studios (Company Profile, Sales Data etc.) 4.9.1 Microsoft Studios Profile Table Microsoft Studios Overview List 4.9.2 Microsoft Studios Products & Services 4.9.3 Microsoft Studios Business Operation Conditions Table Business Operation of Microsoft Studios (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) 5 Market Competition 5.1 Company Competition Table Global E-sports Sales Revenue 2015-2019, by Company, in USD Million Table Global E-sports Sales Revenue Share 2015-2019, by Company, in USD Million Figure Global E-sports Sales Revenue Share in 2019, by Company, in USD Million Table Global E-sports Sales Volume 2015-2019, by Company, in Volume Table Global E-sports Sales Volume Share 2015-2019, by Company, in Volume Figure Global E-sports Sales Volume Share in 2019, by Company, in Volume 5.2 Regional Market by Company Figure North America E-sports Market Concentration, in 2019 Figure Europe E-sports Market Market Concentration, in 2019 Figure Asia-Pacific E-sports MMarket Concentration, in 2019 Figure South America E-sports Market Concentration, in 2019 Figure Middle East & Africa E-sports Market Concentration, in 2019 6 Demand by End Market 6.1 Demand Situation 6.1.1 Demand in Professional Figure E-sports Demand in Professional, 2015-2019, in USD Million Figure E-sports Demand in Professional, 2015-2019, in Volume 6.1.2 Demand in Amateur Figure E-sports Demand in Amateur, 2015-2019, in USD Million Figure E-sports Demand in Amateur, 2015-2019, in Volume 6.2 Regional Demand Comparison Table Regional Demand Comparison List Table Major Application in Different Regions 6.3 Demand Forecast Table E-sports Demand Forecast 2020-2025, by Application, in USD Million Figure E-sports Market Growth 2020-2025, by Application, in USD Million Figure E-sports Market Share in 2025, by Application, in USD Million Table E-sports Demand Forecast 2020-2025, by Application, in Volume Table E-sports Market Growth 2020-2025, by Application, in Volume Table E-sports Market Share in 2025, by Application, in Volume 7 Region Operation 7.1 Regional Production Table E-sports Production 2015-2019, by Region, in USD Million Table E-sports Production 2015-2019, by Region, in Volume 7.2 Regional Market Table Global E-sports Market 2015-2019, by Region, in USD Million Table Global E-sports Market Share 2015-2019, by Region, in USD Million Table Global E-sports Market 2015-2019, by Region, in Volume Table Global E-sports Market Share 2015-2019, by Region, in Volume 7.3 by Region 7.3.1 North America 7.3.1.1 Overview Figure North America E-sports Market Size and Growth 2015-2019, in USD Million Figure North America E-sports Market Size and Growth 2015-2019, in Volume 7.3.1.2 by Country (U.S., Canada, Mexico) Table North America E-sports Market Size 2015-2019, by Country, in USD Million Table North America E-sports Market Size 2015-2019, by Country, in Volume 7.3.2 Europe 7.3.2.1 Overview Figure Europe E-sports Market Size and Growth 2015-2019, in USD Million Figure Europe E-sports Market Size and Growth 2015-2019, in Volume 7.3.2.2 by Country (Germany, U.K., France, Italy, Russia, Spain etc.) Table Europe E-sports Market Size 2015-2019, by Country, in USD Million Table Europe E-sports Market Size 2015-2019, by Country, in Volume 7.3.3 Asia-Pacific 7.3.3.1 Overview Figure Asia-Pacific E-sports Market Size and Growth 2015-2019, in USD Million Figure Asia-Pacific E-sports Market Size and Growth 2015-2019, in Volume 7.3.3.2 by Country (China, India, Japan, Southeast Asia etc.) Table Asia-Pacific E-sports Market Size 2015-2019, by Country, in USD Million Table Asia-Pacific E-sports Market Size 2015-2019, by Country, in Volume 7.3.4 South America 7.3.4.1 Overview Figure South America E-sports Market Size and Growth 2015-2019, in USD Million Figure South America E-sports Market Size and Growth 2015-2019, in Volume 7.3.4.2 by Country (Brazil, Argentina etc.) Table South America E-sports Market Size 2015-2019, by Country, in USD Million Table South America E-sports Market Size 2015-2019, by Country, in Volume 7.3.5 Middle East & Africa 7.3.5.1 Overview Figure Middle East & Africa E-sports Market Size and Growth 2015-2019, in USD Million Figure Middle East & Africa E-sports Market Size and Growth 2015-2019, in Volume 7.3.5.2 by Country (Saudi Arabia, South Africa etc.) Table Middle East & Africa E-sports Market Size 2015-2019, by Country, in USD Million Table Middle East & Africa E-sports Market Size 2015-2019, by Country, in Volume 7.4 Regional Import & Export 7.5 Regional Forecast Table E-sports Market Forecast 2020-2025, by Region, in USD Million Table E-sports Market Forecast 2020-2025, by Region, in Volume 8 Marketing & Price 8.1 Price and Margin 8.1.1 Price Trends 8.1.2 Factors of Price Change Table Price Factors List 8.1.3 Manufacturers Gross Margin Analysis 8.2 Marketing Channel Figure Marketing Channels Overview 9 Research Conclusion
                
List of Table Table Upstream Segment of E-sports Table Application Segment of E-sports Table Global E-sports Market 2015-2025, by Application, in USD Million Table Major Company List of FPS Table Major Company List of RTS Table Major Company List of Others Table Global E-sports Market 2015-2019, by Type, in USD Million Table Global E-sports Market 2015-2019, by Type, in Volume Table Global E-sports Market Forecast 2020-2025, by Type, in USD Million Table Global E-sports Market Forecast 2020-2025, by Type, in Volume Table Activision Blizzard Overview List Table Business Operation of Activision Blizzard (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Epic Games Overview List Table Business Operation of Epic Games (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Nintendo Overview List Table Business Operation of Nintendo (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Riot Games Overview List Table Business Operation of Riot Games (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Valve Corporation Overview List Table Business Operation of Valve Corporation (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Wargaming.Net Overview List Table Business Operation of Wargaming.Net (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table EA Sports Overview List Table Business Operation of EA Sports (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Hi-Rez Studios Overview List Table Business Operation of Hi-Rez Studios (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Microsoft Studios Overview List Table Business Operation of Microsoft Studios (Sales Revenue, Sales Volume, Price, Cost, Gross Margin) Table Global E-sports Sales Revenue 2015-2019, by Company, in USD Million Table Global E-sports Sales Revenue Share 2015-2019, by Company, in USD Million Table Global E-sports Sales Volume 2015-2019, by Company, in Volume Table Global E-sports Sales Volume Share 2015-2019, by Company, in Volume Table Regional Demand Comparison List Table Major Application in Different Regions Table E-sports Demand Forecast 2020-2025, by Application, in USD Million Table E-sports Demand Forecast 2020-2025, by Application, in Volume Table E-sports Market Growth 2020-2025, by Application, in Volume Table E-sports Market Share in 2025, by Application, in Volume Table E-sports Production 2015-2019, by Region, in USD Million Table E-sports Production 2015-2019, by Region, in Volume Table Global E-sports Market 2015-2019, by Region, in USD Million Table Global E-sports Market Share 2015-2019, by Region, in USD Million Table Global E-sports Market 2015-2019, by Region, in Volume Table Global E-sports Market Share 2015-2019, by Region, in Volume Table North America E-sports Market Size 2015-2019, by Country, in USD Million Table North America E-sports Market Size 2015-2019, by Country, in Volume Table Europe E-sports Market Size 2015-2019, by Country, in USD Million Table Europe E-sports Market Size 2015-2019, by Country, in Volume Table Asia-Pacific E-sports Market Size 2015-2019, by Country, in USD Million Table Asia-Pacific E-sports Market Size 2015-2019, by Country, in Volume Table South America E-sports Market Size 2015-2019, by Country, in USD Million Table South America E-sports Market Size 2015-2019, by Country, in Volume Table Middle East & Africa E-sports Market Size 2015-2019, by Country, in USD Million Table Middle East & Africa E-sports Market Size 2015-2019, by Country, in Volume Table E-sports Market Forecast 2020-2025, by Region, in USD Million Table E-sports Market Forecast 2020-2025, by Region, in Volume Table Price Factors List
List of Figure Figure E-sports Industry Chain Structure Figure Global E-sports Market Growth 2015-2019, by Type, in USD Million Figure Global E-sports Market Growth 2015-2019, by Type, in Volume Figure Global E-sports Sales Revenue Share in 2019, by Company, in USD Million Figure Global E-sports Sales Volume Share in 2019, by Company, in Volume Figure North America E-sports Market Concentration, in 2019 Figure Europe E-sports Market Market Concentration, in 2019 Figure Asia-Pacific E-sports MMarket Concentration, in 2019 Figure South America E-sports Market Concentration, in 2019 Figure Middle East & Africa E-sports Market Concentration, in 2019 Figure E-sports Demand in Professional, 2015-2019, in USD Million Figure E-sports Demand in Professional, 2015-2019, in Volume Figure E-sports Demand in Amateur, 2015-2019, in USD Million Figure E-sports Demand in Amateur, 2015-2019, in Volume Figure E-sports Market Growth 2020-2025, by Application, in USD Million Figure E-sports Market Share in 2025, by Application, in USD Million Figure North America E-sports Market Size and Growth 2015-2019, in USD Million Figure North America E-sports Market Size and Growth 2015-2019, in Volume Figure Europe E-sports Market Size and Growth 2015-2019, in USD Million Figure Europe E-sports Market Size and Growth 2015-2019, in Volume Figure Asia-Pacific E-sports Market Size and Growth 2015-2019, in USD Million Figure Asia-Pacific E-sports Market Size and Growth 2015-2019, in Volume Figure South America E-sports Market Size and Growth 2015-2019, in USD Million Figure South America E-sports Market Size and Growth 2015-2019, in Volume Figure Middle East & Africa E-sports Market Size and Growth 2015-2019, in USD Million Figure Middle East & Africa E-sports Market Size and Growth 2015-2019, in Volume Figure Marketing Channels Overview

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